These games are an example for how to get video game bosses right. The Batman Arkham series has excelled in producing both enjoyable and challenging boss confrontations. Other games have chosen to maintain the concept and formula of a boss. Many games such as Bioshock Infinite chose to move away from bosses, thus when the only boss was included it felt out of place in the game. One element of video games that created much discussion in 2013 was the concept of game bosses. As a new generation of games arise it will be interesting to see what elements from past titles are taken forward and what will be left behind.
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